Network Marketing Matrix

by admin on May 13, 2010

What is a Marketing Matrix in Regards to MLM Compensation?

A Forced Matrix is Similar to a Unilevel Matrix but it limits the amount of people each person can have in their first Level. A Very Popular Kind of forced Matrix is a 3×9 Forced Matrix.

With a 3×9 Forced Matrix The Most People you can have on Level 1 is 3. Now the most people each of those 3 can have on there level 1 is 3 which leaves you 9 people on your 2nd Level, A 3×9 Matrix By the Levels

3
9
27
81
243
729
2.187
6,561
19,683

Total – 29,523

Savings Highway has a forced matrix that is a 2×12 Forced Matrix which has the benefit of encouraging those in your downline to continue on and build their business. As spill over occurs and those you enroll in Savings Highway drop down into people in your downlines business your business will grow and really motivate others to do what your doing.

One Advantage of a Forced Matrix is Spillover. Spillover occurs when you sponsor more people then can fit on your first level. So if we use the Unilevel Example above and Assume Everyone Sponsors 10 You Would not only completely fill your 3×9 Matrix but you would actually have enough people left over to fill a 10th level of 59,049 and partially fill an 11th level of over 170,000.

A Forced Matrix is a system where there is a limit to the number of referrals any affiliate member can refer . For example, if your MLM company sets the matrix width to be 3, an affiliate member (Affiliate 1) can refer a maximum number of 3 people. Any future referrals will automatically be placed below one of the 3 members he referred right below him, forcing the matrix to fill up, up to the number of commission levels the MLM company has specified.

The force matrix MLM structure allows for a downline to be created without having to spend a lot of time trying to place and structure people in your downline. Since the MLM downline forces people down through the MLM structure you can concentrate on building your business rather than trying to make sure you create different legs at different levels and so on.

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